Algorithms
Algorithms, data structures, geometry, and numerical methods.
Articles
23 articles · 2009–20262026
2010
2009
- Pseudo-orientation in Farseer Physics Engine Game Development / Algorithms ↗
- 2D physics engine tutorial – part 3 Game Development / Algorithms ↗
- Floating- and fixed-point arithmetic Algorithms / Performance ↗
- 2D physics engine tutorial – part 2 Game Development / Algorithms ↗
- 2D physics engine tutorial – part 1 Game Development / Algorithms ↗
- Hybrid narrow phase using convexity detection Game Development / Algorithms ↗
- Convex polygon-based collision detection Game Development / Algorithms ↗
- Raycasting explained Game Development / Algorithms ↗
- Simulators and determinism Game Development / Algorithms ↗
- The famous inverse square root Algorithms / Performance ↗
- Mathematical operations and micro-benchmarking Algorithms / Performance ↗
- The accuracy and speed of function approximations – part 3 Algorithms / Performance ↗
- The accuracy and speed of function approximations – part 2 Algorithms / Performance ↗
- The accuracy and speed of function approximations Algorithms / Performance ↗
- That new code smell – with a C# example Algorithms / Performance ↗